This .NET class wraps the AcGsConfig::DegradationChannel ObjectARX class.
It describes the degradation options for the Graphics System.
Public Enum DegradationChannel ViewportDraw LineAntialias Lighting TransparencyQuality ShadowsFull Transparency DiscardBackfaces ShadowsGround EdgeStyles FacetEdges FastSilhouette Textures Materials LightingQuality Backgrounds IntersectEdges Faceted Wireframe DegradationChannels End Enum
public enum DegradationChannel { ViewportDraw, LineAntialias, Lighting, TransparencyQuality, ShadowsFull, Transparency, DiscardBackfaces, ShadowsGround, EdgeStyles, FacetEdges, FastSilhouette, Textures, Materials, LightingQuality, Backgrounds, IntersectEdges, Faceted, Wireframe, DegradationChannels }
Members |
Description |
ViewportDraw |
Full silhouettes On to Off. |
LineAntialias |
Line antialias On to Off. |
Lighting |
User lighting to Default lighting. |
TransparencyQuality |
Transparency quality High to Medium then Medium to Low. |
ShadowsFull |
Full Shadows to Ground Shadows. |
Transparency |
Transparency On to Off. |
DiscardBackfaces |
Discard Backfaces Off to On. |
ShadowsGround |
Ground Shadows to Shadows Off. |
EdgeStyles |
Any Edge Style On to All Edge Styles Off. |
FacetEdges |
Facet Edges to Isolines. |
FastSilhouette |
Fast silhouettes On to Off. |
Textures |
Textures On to Off. |
Materials |
Materials On to Off. |
LightingQuality |
Lighting Quality Per-Vertex to Per-Face. |
Backgrounds |
Backgrounds On to Off. |
IntersectEdges |
Face Intersect Edges On to Of.f |
Faceted |
Faceted to Wireframe. |
Wireframe |
Wireframe to Bounding box. |
DegradationChannels |
This value indicates the number of degradation channels supported. |
Comments? |