vla-get-NDensity 函数 |
功能
取得PolygonMesh在N方向的面密度。
语法及参数
(vla-get-NDensity Object ) | ||
Object | PolygonMesh | |
这个属性适用的对象 | ||
NDensity | 整数;读/写 | |
默认值为6 |
说明
N面密度是PolygonMesh对象N方向的顶点数目。PolygonMesh对象的类型包括:acQuadSurfaceMesh, acCubicSurfaceMesh, 或
acBezierSurfaceMesh.
这个范例
;;;从二代龙震工作室汉化帮助中提取 ;;;本源代码由 xshrimp 2013.2.20 搜集整理,版权归原作者所有! 的初始值由SURFUVhlp系统变量值+1计算取得。因此,如果SURFU当前的值是6,刚网格的NDensity在拟合运算后会是7。要对网格执行面拟合运算,可使用Type属性来改变网格类型。 范例 (defun Example_NDensity () ;;;这个范例在模型空间中建立一个4 X 4 多边形网格 ;;;接着改变多边形网格的类型,在 'N'方向的点数 (VL-LOAD-COM) (setq AcadObject (vlax-get-acad-object) AcadDocument (vla-get-ActiveDocument AcadObject) mSpace (vla-get-ModelSpace AcadDocument) ) ;;;建立点的矩阵 (setq pnts (vlax-make-safearray vlax-vbDouble '(0 . 47))) (vlax-safearray-fill pnts '(0 0 0 20 0 10 40 0 0 60 0 10 0 20 0 20 20 10 40 20 0 60 20 10 0 40 0 20 40 10 40 40 0 60 40 0 0 60 0 20 60 10 40 60 0 60 60 0 ) ) (setq mSize 4) (setq nSize 4) ;;;在模型空间中建立一个3Dmesh 对象 (setq meshObj (vla-Add3DMesh mSpace mSize nSize pnts)) ;;;改变视口的观察方向来看清楚多边形网格 (setq NewDirection (vlax-3d-point (list -1 -1 1))) (setq ActiveViewportSel (vla-get-ActiveViewport AcadDocument)) (vla-put-direction ActiveViewportSel NewDirection) (vla-put-ActiveViewport AcadDocument (vla-get-ActiveViewport AcadDocument) ) (vla-ZoomExtents AcadObject) ;;;改变网格的类型. (NDensity 对 acSimpleMesh类型无效) (vla-put-Type meshObj acQuadSurfaceMesh) (vla-Update meshObj) (vla-Regen AcadDocument acAllViewports) ;;;找出网格的 NDensity (setq currDensity (vla-get-NDensity meshObj)) (princ (STRCAT "网格的NDensity当前是: " (RTOS currDensity) " NDensity范例\n" ) ) (PROMPT "进行:") (VL-CMDF pause) ;;;改变网格的NDensity为5 (vla-put-NDensity meshObj 5) (setq newDensity (vla-get-NDensity meshObj)) (princ (STRCAT "网格的NDensity现在是: " (RTOS newDensity) " NDensity范例" ) ) (princ) )
意见? |